Skip to main content
Arran, Home
Donate
Back to work

SANDI SALDO

Web-based digital finance education game

Seven Days in a Cashless City: players explore an isometric city, take on seven main missions and extra cases, and learn to make decisions about money and digital safety.

Open sandi-saldo.ct.ws (opens in a new tab)
Screen recording of the public site, 13 November 2026.
SANDI SALDO start menu on a phone screen with a cyan Start button.
Phone view

Context

Made for a group assignment at school. I was trusted to build the website with AI assistance. The game was appreciated by our teacher.

My role

I directed the flow and the look, built it with AI assistance, tried it on laptop and phone, then fixed the parts that were still unclear.

  • Idea and direction
  • Building with AI assistance
  • Testing
  • Reviewing the result

Scope of work

  • Isometric city with seven main missions and extra cases
  • Choices that affect balance and savings
  • Digital safety cases such as phishing, QRIS, OTP, and PIN
  • Progress saved in the browser, no account

What I learned

I learned to build a game that explains the consequences of a player’s choices and keeps the flow usable on both laptop and phone.

Technology

  • HTML
  • CSS
  • JavaScript
  • localStorage

Only technology recorded in public sources.

Public site

Original screens

Screenshots taken on 31 October 2026 from the public site. The site may have changed since then.

SANDI SALDO start menu: a large white and cyan title on the left, a Start button, and a cyan outlined isometric city on the right.
Desktop, 1280 × 720
SANDI SALDO start menu on a phone screen with a cyan Start button.
Phone, 390 × 844